top of page

Making Gary

To start with I researched the work of my Illustrator who specialises in 3D illustrations. Once researching him I knew I wanted to make a 3D illustration some how. After researching into different types of 3d rendering software (blender, mcad etc) I downloaded Cinema 4D.

I clearly did not understand how to use the software to begin with, and it took multiple tries to just make a blob with arms. But after watching a couple of tutorials on youtube I brought my character to life.

The initial drawing was drawn in the style of Chamaco after researching his characters and illustrations.

With my character in mind I set about constructing him in cinema 4D.

I started with a cube from here I place in gouraud shading lines. These provided my with the sub sections for when I build up the construction of my character.

After changing the hight and the thickness of the body I was then able to make arms and legs.

To get this far I watched the tutorial found in the video below.

Once I had the main body and shape I constructed an eye, mouth and antena to had character to him.

Once fully constructed I experimented with different textures and effects using various materials available in cinema 4D. At first I tried a solid plastic colour/material. However I didn't realise I could make lights and rigs within the software. So I looked into a youtube video into how to make a light rig but found I could download pre made rigs. Figured if I try these for now and then I could go back to seeing how I could make them myself.

By using the different light rigs I found they would produce sleeker outcomes. I also found that certain materials behaved differently under the different rigs. I tried metal, glass and plastic with reflective floors and backgrounds.

As you can see in this image I found that the render was not as smooth as I wanted it to be. To correct this I discovered I need to put the subordinates up to 6 to make the render smoother and more like the properties of metal and chrome.

Once I had got to grips with cinema 4D a bit I wanted to push myself even more. I wanted to try and animate my character. To do so I experimented with multiple attempts. I tried to animate just by moving the sections of the character but found they needed to be key framed. And I also would not be able to just animate the sections on their own I need to make a character rig (skeleton that would work on the inside of the character.

I was able to change the pose of my character instead of animate it. However I found this useful as I would be able to use this knowledge in the future if I was to make stagnant shots of 3D characters for posters or brand designs.

As you can see in the images below I have changed my character slightly by experimenting with the different poses and number of eyes.

I still needed to find a way of animating my character but I was happy with these outcomes. I went on to construct a character rig that would fit inside my character after watching this tutorial which I found really helpful.

After watching this tutorial I was able to make my character do a simple walking cycle. At this point I was happy with the outcome as I found I was spending too much time on just this one. When I get the chance I want to hopefully improve this outcome to make him wave and do other motions.

For my final outcome I looped the short 3 second walk cycle in Adobe after effects and added different visual effects to make the video interesting and engaging.



Elementrix was created as MY Advertising blog for my Degree course At ravensbourn university.


I hope you will enjoy reading and viewing my work as i take you on my journey of development and design within my digital advertising and design course.


I have always believed that to thrive in todays industry you need to bring your personality, sense of creativity but most importantly to be versatile in an ever changing industry !   

  • White Tumblr Icon
  • White Instagram Icon
  • Vimeo - White Circle
  • White YouTube Icon

Join our mailing list

Never miss an update

bottom of page